Update to v2 (After game jam end)


Updates

  • More energy generated per second
  • After depletion, energy restores faster
  • Energy is now regained whilst waiting for reset
  • All turrets are deactivated when energy is depleted
  • Electronic voice informs player on energy depletion, energy restoration, and defeat
  • Main base takes four times the energy of a normal turret, rather than twice
  • Energy bar has half-way mark marked
  • If energy is less than half, upgrade buttons are dulled out (they become transparent and do not highlight when player mouses over)
  • Some balancing changes made to enemy spawn time - it's a bit easier in the beginning but ramps up to very difficult quite quickly
  • Music made quieter
  • Credits fixed and updated

Files

A-Eye-v2.zip Play in browser
Aug 20, 2018

Get A-Eye

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